"Red Sky" is the game I developed on the Sigma game engine which I also developed. Watch the trailer here:
Download Red Sky on itch.io!
Red Sky was in development since November 2015 and was relased in January 2017. For most of its development, it was called "John's Crazy Mouse Adevntur" or "Sigma Engine". Later I named it "Red Sky" so that it didnt have a stupid name anymore. The Sigma Engine was developed from scratch and uses these libraries: win32. openGL, openAL, libOpusFile, libWebp. The game engine has light-maps, 3D-levels, and pathfinding. There is a secret level which can be found after beating the game with the right conditons.
Beta Versions of Red Sky